View Poll Results: Should SS/LB be account based?
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Yes
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72 |
53.33% |
No
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63 |
46.67% |
Jul 10, 2008, 09:21 PM // 21:21
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#61
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Resigned.
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Yes: if they raise the 50k cap to 100k
No: but lower the 50k cap to 35-40k.
__________________
"Let us be loving, hopeful and optimistic. And we’ll change the world."
Jack Layton
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Jul 10, 2008, 09:45 PM // 21:45
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#62
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Krytan Explorer
Join Date: Apr 2008
Guild: [Sin]
Profession: Me/
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Quote:
Originally Posted by Tyla
Just wondering, why do people not sign it because they're "easy enough as it is"?
Grind was and is never hard. Although time is a valuable thing.
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Oh ok. Why not just make all titles account based? Then we can have Pre-Searing Legendary Spearmarshals, Vanquishers and Guardians. Hell, why not God Walking Amongst Mere Mortals?
Is it ever fun to grind your title out? No. That is why it is an achievement.
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Jul 10, 2008, 10:16 PM // 22:16
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#63
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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Quote:
Originally Posted by Breakfast Mc Rit
Oh ok. Why not just make all titles account based? Then we can have Pre-Searing Legendary Spearmarshals, Vanquishers and Guardians. Hell, why not God Walking Amongst Mere Mortals?
Is it ever fun to grind your title out? No. That is why it is an achievement.
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Yes, imagine if pre-searing or shing jea lvl 1 character had hero r8, glad r5 and champ r6, plus saviour of kurzicks. Madness, eh?
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Jul 10, 2008, 10:16 PM // 22:16
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#64
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Banned
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All reputation titles should be account based.
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Jul 10, 2008, 10:21 PM // 22:21
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#65
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Desert Nomad
Join Date: Oct 2005
Profession: Mo/
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/signed
As others have said;
Skill>Time, its one of the reasons I bought GW.
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Jul 10, 2008, 10:21 PM // 22:21
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#66
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Jungle Guide
Join Date: May 2006
Guild: The Seraphim Knights [TSK]
Profession: E/A
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I'd be for it, but SS/LB are considerably less grindy than Wisdom/Treasure.
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Jul 10, 2008, 10:29 PM // 22:29
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#67
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Emo Goth Italics
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Quote:
Originally Posted by Breakfast Mc Rit
Is it ever fun to grind your title out? No. That is why it is an achievement.
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Since when do you play games not for fun?
As for achievements, continually clicking the same enemies and rolling my face on a keyboard a ton of times counts as an achievement? Awesome. I think there should be an achievement for who has lost the most teeth while grinding.
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Jul 10, 2008, 10:32 PM // 22:32
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#68
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God of Spammers
Join Date: Oct 2005
Location: in the middle of a burning cornfield...
Guild: Scars Meadows [SMS] (Officer)
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No, they are easy enough to farm even though they are a huge grind.
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Jul 10, 2008, 10:43 PM // 22:43
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#69
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Furnace Stoker
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Quote:
Originally Posted by BlackSephir
Yes, imagine if pre-searing or shing jea lvl 1 character had hero r8, glad r5 and champ r6, plus saviour of kurzicks. Madness, eh?
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My god!
Nerf those titles!!!!
I quite used to enjoy running around in Pre searing flashing my Wolf Emote.
I made a Pre searing farmer, but got fed up and deleted him on his first birthday, but it was fun having an emote there at such a low level.
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Jul 10, 2008, 10:49 PM // 22:49
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#70
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Jungle Guide
Join Date: May 2006
Guild: The Seraphim Knights [TSK]
Profession: E/A
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Quote:
Originally Posted by Breakfast Mc Rit
Oh ok. Why not just make all titles account based? Then we can have Pre-Searing Legendary Spearmarshals, Vanquishers and Guardians. Hell, why not God Walking Amongst Mere Mortals?
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I really don't see anything wrong with low-level characters being able to display account-based titles.
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Jul 10, 2008, 10:54 PM // 22:54
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#71
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Banned
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i think they should be but they would have to rase the cap... or just do it for LB
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Jul 10, 2008, 11:24 PM // 23:24
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#72
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Krytan Explorer
Join Date: Apr 2008
Guild: [Sin]
Profession: Me/
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Quote:
Originally Posted by Tyla
Since when do you play games not for fun?
As for achievements, continually clicking the same enemies and rolling my face on a keyboard a ton of times counts as an achievement? Awesome. I think there should be an achievement for who has lost the most teeth while grinding.
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I always play for fun. As much as people may deny it, grinding (which is incredibly tame in Guild Wars) gives people something to do and it is moderately fun, and when it isn't, the reward is in achieving your desired rank. Why else would people do it? When you've had your fill of it, go play something else.
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Jul 10, 2008, 11:55 PM // 23:55
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#73
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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Quote:
Originally Posted by Breakfast Mc Rit
Oh ok. Why not just make all titles account based? Then we can have Pre-Searing Legendary Spearmarshals, Vanquishers and Guardians. Hell, why not God Walking Amongst Mere Mortals?
Is it ever fun to grind your title out? No. That is why it is an achievement.
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Oh silly me for thinking a game was supposed to be fun.
Quote:
Originally Posted by Breakfast Mc Rit
I always play for fun. As much as people may deny it, grinding (which is incredibly tame in Guild Wars) gives people something to do and it is moderately fun, and when it isn't, the reward is in achieving your desired rank. Why else would people do it? When you've had your fill of it, go play something else.
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You still have to achieve the title. Making these titles accoutn based just allows you to share your achievement across your characters. The achievement was made by the player.
Having non direct gameplay titles character based has led to alot of people who prefer to play a variety of characters to choose to play just the one so they can achieve seid titles. The announced change to the HoM helps to solve the problem and shows anet recognise the issue. Account based titles will also help.
What is wrong with letting someone who achieved a title that does not represent specific areas completed by one character display it on another of their characters?
Forcing someone to grind more because of they way they prefer to play the game is a good way of alienating a large portion of the playerbase and as such is bad for the game as a whole.
Last edited by isamu kurosawa; Jul 11, 2008 at 12:02 AM // 00:02..
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Jul 11, 2008, 12:25 AM // 00:25
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#74
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Desert Nomad
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Quote:
Originally Posted by Kanyatta
I personally have never heard of you outside Guru. It's hard to get your "REPUTATION" so well known that as soon as you zone in to the DoA, you get all these party search requests because people are like "ZOMG! ITZ FEENICKZ TEERZ!!! GET HIM IN GROOP NAO!!!!!"
I don't like to toot my own horn, but I like to think that I have good gameplay skills & knowledge, but if I'm not r7 LB or r10 Ursan, I'm probably not going to find a group in DoA anytime soon.
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Lol ... have I spoken about "godlike reputation" oO ? NO, or ?.. your example there is somewhat of exaggerated.
i meant that point about reputation, that so more you play with certain peoples, so more they will start to learn, how you play and when other peoples see, that you do your job pretty well, even when you're not max ranked, that those peoples owuld be pretty dumb, if they would kick you, because of such a silly reason. The fact is only, that very much people don't even think about it, to give others at least A CHANCE, to show the others, if they can play good enough to compensate the lack of power with their gamign skills.
Thats the exact point, where the System Skill > Time fails, because it fails at the mentality of stubborn players, which think ,anythign can be done only, when everythign is maxed, what requiores naturally lots of Time, where we would be at Time > Skill, thx to stubborn players.
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Jul 11, 2008, 12:41 AM // 00:41
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#75
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Desert Nomad
Join Date: Oct 2006
Location: Earthrealm
Profession: W/A
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I think they should make it account based, but then again since both of the titles can be done in the same run, and you can make some money out of it to.
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Jul 11, 2008, 03:19 AM // 03:19
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#76
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Lion's Arch Merchant
Join Date: Mar 2007
Profession: P/W
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SS/LB (and those four EofN titles) should be account-based the same way as the Luxon/Kurzick ones.
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Jul 11, 2008, 03:21 AM // 03:21
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#77
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Banned
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Vanquisher, Cartographer, and LDoA are understandable why there player based. I really think the reputation ones are too much of a grind to max on more than 1 character.
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Jul 13, 2008, 10:50 AM // 10:50
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#78
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Jungle Guide
Join Date: Feb 2007
Location: Oregon, USA.
Guild: Zero Mercy [zm]
Profession: W/
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I say we do this.
Make ALL grind titles account based. Put some rules and changes.
Change #1 - Add quests to use the special abilities of the titles so you don't walk into an Asuran area with lots of extra energy as a level 10.
Change #2 - Make Nightfall characters not require Sunspear anymore on Istan.
Change #3 - Anet reads Guru some more and acts quickly so we can find out what else to fix so Lady Raenef doesn't have to name everything to be perfect for everyone.
Rule #1 - You choose a character. Those grind titles become how far you've ranked. If you have a character with all of them maxed out, good job! They're maxed for all characters. If you have only rank 1 on each character and expect to be rank 5 because all 12 of your characters have rank 1, no. That's bologna. I think since it takes no effort to get rank 1, you stay rank 1. End of story.
Rule #2 - KoaBD needs to be fixed to be character based. All titles earned on that character shall be attained. Rather than you make a PvP character and it has KoaBD already. If you earned Rank 2 Sweet tooth on your main, only your main gets the point. Get the picture? Choose which one to max. When rule #1 is applied, the character you pick gets the KoaBD start.
I don't care to add more. I think my idea makes it a little more fair for everyone, rather than midget characters with KoaBD running around, or them running through Nightfall like slavery has ended like it has in Prophecies.
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Jul 13, 2008, 05:33 PM // 17:33
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#79
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Since the Sunspear title is required in the Plot, one thing that could be done is keeping an Account-based title until you finish the campaign with that character.
And once finished, you can select the 'account version' of the title.
This could be applied for all grind titles.
- Instead of the current Titles tab, characters would have two tabs, one Account titles and one Character titles.
- PvP Titles would be ONLY in the Account tab.
- Achievement titles (Skills, Missions, Exploration, Vanquish, etc..) would appear only in the Character tab.
- And Grind titles would appear in BOTH tabs.
*Plot grind titles would appear only in the Character tab until the character finishes the campaign for that title, and then, the character would be able to activate the account-wide version.
*Non-plot grind titles would appear in the character tab until the character gets to the first rank of the title, and they they would have aceess to the account-wide verion.
The account wide version would be calculated by:
- 1 Get the highest rank for that title between all characters.
- 2 Add up the points over that rank that the rest of the characters have.
So if You have two characters with Susnpear rank 10 one with 53,001 points and another with 98,321 points, you'll have rank 10 points (50,000) + the points over 50,000 of all characters (3,001,48,321): 101,322
Hm... yup, that would be fair enough.
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Jul 13, 2008, 09:53 PM // 21:53
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#80
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Forge Runner
Join Date: Jan 2006
Location: On Earth
Profession: W/P
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Problem with making LB/SS account based is................UW/FoW entry. Titles were added to fuel the timer for favor. We bitched about the change to the favor system a while back because we feared favor would run out. DID YOU ALL FORGET ALREADY!?
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